|
|
I'm pretty sure this person meant a loop-the-loop as in
a track that goes in a loop. i.e. flips over.
Like the old electronic cars we had as kids? on the
race-track? with the triggers that would speed it up.
It would get to a point where it would go up...up...up
and around in a circle, upside down at one point?
some people call that a loop-the-loop, or loop-de-loop.
i.e. from the side: ___.O.____
"Tom Melly" <fam### [at] tomandlucouk> wrote in message
news:3f7c95a9$1@news.povray.org...
> "None" <Non### [at] onca> wrote in message
> news:Xns### [at] 204213191226...
> > Anyone know the best (i.e. fastest rendering) way to make a seamless
> "loop-
> > the-loop" track?
>
> If you just mean repeating a series of images, then I would assume that
you
> would be better off looping them in an external application, rather than
> waste rendering time producing identical bitmaps.
>
> Beyond that, what John and Steve said.
>
>
Post a reply to this message
|
|